Ubisoft Skull And Bones Coming In November

A woman stands behind a large pirate wheel, pointing her thumb at her throat.

Image: Ubisoft

Thanks to some online investigations, it looks like the release date for Ubisoft’s upcoming pirated game Skull and boneWith, leaked into the network. According to data found on the Xbox Store, the game is due out in November of this year, which is consistent with the information Kotaku heard about the complex development of the game.

As I first noticed EurogamerTwitter user Aggiornamenti Lumia scoured the list of Xbox digital stores to find Skull and Bones yesterday and found a release date for November 8th. While this date has yet to be officially confirmed by Ubisoft, the store leak looks credible as a Twitter user shared the exact dates received from retailers earlier and the November launch date is in line with what Kotaku heard about the development trajectory of the online game.

Osource familiar with problematic game development explained Kotaku what Skull and BonesThe release date keeps shifting and sliding inside. We were told that the closed beta test scheduled for June was canceled due to quality issues with the latest build of the pirated online game.

We were also told that Skull and Bones was previously scheduled to release early this year, with the latest internal date being sometime in September. But now the release date has shifted again, apparently to November.

Kotaku contacted Ubisoft regarding this proposed release date.

Also found Aggiornamenti Lumia was a large list of in-game DLC and bonus contentwhich is to be expected from any major AAA video game these days.

First announced in 2017 with a release date in 2018. Skull and Bones was postponed last May until 2022fourth publicly announced game delay.

As we reported last year, Skull and Bonesā€œDevelopment has been a mess, with a lack of clear direction, inflated costs and tons of attrition. Led by Ubisoft Singaporethe project started as an extension for 2013 Assassin’s Creed IV: Black Flag before it evolved into half a dozen other types of games in the nearly decade since.

Another thing to note is that we’ve usually seen a big Ubisoft demo event by now. However, it appears that many of the publisher’s projects aren’t quite ready for prime time, and the company has opted for small, specialized storefronts instead. e.g. today’s event fully focused on the new Mario + Rabbids the game, sparks of hope.

Additional report by Ethan Gatch.

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