The 10 Best Tabletop RPG Books of 2022

The dragon deep in its lair roars as it looms over its treasure.

Illustration: EN Publisher / Kotaku

Let me be clear: once I had copies of these books, I knew I would never go back to the usual D&D.

5th edition Dungeons and Dragons hit the bookshelves in 2014 and became one of the best iterations of the classic formula. But it’s 2022, and since the core rules are available under an open license from publisher Wizards of the Coast, it was only a matter of time before they were expanded and updated. With EN Publishing and an incredibly diverse and talented team answering this call, Level Up: Advanced 5th Edition it’s the new standard in fantasy RPGs.

This is not one book, but three books as standard. D&D fashion, with Adventurer’s Guide, monstrous beast, and that you can’t sleep Trials and Treasures.

Advanced 5th edition overclocks the original rules from D&D to make room for more narrative depth and tactical play. The best way to familiarize yourself with all the updates and changes is to simply check out these books, but here are some of them:

“Race” is dropped as a mechanic in favor of merging Legacy, Culture, and Origin. You can also choose Destiny. This is a rich set of qualities with which you can create characters. You’ll have more unique, nuanced options as well as bold, heroic direction, and it’s a lot more dynamic than anything you could get from the original rules. On top of that, some classes have been changed and the Warlock has probably won the most.

If you are just a player then Adventurer’s Guide this is your starting point. It also doubles as the basic rules of the game. The Gamemasters, here referred to as “Storytellers”, may Monstrous menagerie for monster statistics, but this book is not just a list of monsters. Each monster has a “Legends and Lore” section so you can confidently answer the question “I got 18 on a history check, what do I know about kobolds in this area?” This is in addition to important tips for planning balanced and interesting encounters with information about what marks a particular beast will leave behind or how they might behave when encountering a squad, adding a nice narrative style to what would otherwise be a collection. statistics.

I didn’t even mention Trials and Treasures however, that – to some extent –A5EX Dungeon Master’s Guide. You will have enough information to start the game from Adventurer Managementbut T&T I will give you Nobody’s sky resource levels to flesh out worlds: exploration frames, travel, weather events, roaming monsters, and rules for specific regions and biomes.

can’t praise Advanced 5th edition enough. It replaced not one, but two games for me, which gave me a good reason to also abandon my very dilapidated 1st edition. Pathfinder Core Rulebook. And did I mention that since it’s built on top of Dungeons and Dragons 5th Edition, you can just use all the stuff you already have in existing 5e games with a few tweaks here and there.

This is the final version Dungeons and Dragons. Don’t accept substitutes.

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